Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-01-2003 , 02:56 AM
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in max...we have something called texporter...whats the equivalent in maya?

what texporter does is render out the uv's and save it as a file...how is this possible in maya? What ARe The COntroLS?


:-)
# 2 24-01-2003 , 02:57 AM
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UV Snapshot in the UV Texture Editor


Danny Ngan
Animator | Amaze Entertainment
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# 3 24-01-2003 , 03:08 AM
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wow! that was a fast reply!!!! LOL

thanks amigo!


:-)
# 4 24-01-2003 , 03:37 AM
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No problem. I'm almost always here... :p


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
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