This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
to create a shadow... create a light, the in the channel editor, turn on Raytrace shadow or Depth map shadow... make sure to turn on Raytracing in the Rnder globals...
ok, but still. I want to keep default lighting, but when i add a spot light, it takes off defaults. I cant figure out how to get good lighting. So i need defaults.
no i was doing a full render. I got it to work. Once i changed it to depth map, that helped a little. Then i found out I had the Anti-Aliasing on highest quality, but on preview mode.
Once i changed it to production mode, it turned out much better.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off