Stereoscopic LCD shutter glasses question
Hello,
I am ready to render out a sequence to be viewed in a stereoscopic movie player using LCD Shutterglasses.
How do I render it out in maya? regular reg/green?
Will the stereoscopic player i downloaded just encode it to work with the correct setting? <Quad Buffered OpenGL>
Last edited by SonnyAngell; 08-02-2011 at 04:41 PM.