Agreed! I'm neck deep in MEL atm (and lovin' it) and about ankle deep in C++. If you're familiar with those languages, you don't have to put on your lucky underwear and cross your fingers before you read the "new features" list....if you want to make it do more you have to tell it to do it and thats where skills with C++, mel and python come in.
just my 10pence.....
Jay
Indeed. I'm not a bad coder, just been messing with python and interfacing Maya with some external hardware, not for any real reason just to see if I can! Good fun!Agreed! I'm neck deep in MEL atm (and lovin' it) and about ankle deep in C++. If you're familiar with those languages, you don't have to put on your lucky underwear and cross your fingers before you read the "new features" list.
Meh, most of the time if your writing anything to Maya your going to be using mel commands a lot anyway.I know python, is it easy to write things for Maya?
I became aware of Maya with version 3, but i didn't start learning until version 4. I think version 4 was where it got more user friendly. Correct me if I'm wrong Jay.I recall learning maya from version 2.5 and I can tell you it was hard bloody work