Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 09-03-2011 , 08:07 AM
murambi's Avatar
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Epic engine


# 2 09-03-2011 , 08:22 AM
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Nothing much to add other than sweet! Nice to see someone using the features of DX11.


Dave user added image


From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 3 09-03-2011 , 08:46 AM
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That is just f*****g WOW...AAAWWWWWSSSSOOOOMMMMEEEEE!


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 4 09-03-2011 , 12:50 PM
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https://www.eurogamer.net/videos/epic...ech-demo-video

Just thought I would add this while I was waiting for the ok to come home from hospital - will speak more after.

For now check out the video - make sure you watch the HD verson the rest suck - well they do on this laptop


# 5 09-03-2011 , 01:37 PM
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"If Less is more then think how much more more would be..."


Winner June 2009 Spaceship Challenge
# 6 09-03-2011 , 04:42 PM
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awesome - wonder how long its going to take for someone to make a whole movie like that. for the theater it can just be pre rendered out at high res, and for home use you get all the data on a cd and you can make the movie as long as you want (given you have enough space for all the locations. streaming full hd videos (or higher if your card supports higher) over a modem or directly into a cell phone.

the future is now - just add startup capital and off you fly. sell the technology for free, but charge a 0.1 percent profit sharing of the return .....

# 7 09-03-2011 , 05:13 PM
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Is tessellation a fancy way of saying mesh smooth

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