Mesh not catching SSS
Hello!, well.. i need Help!.
I have made a polyMesh character, unfolded UVMaps and ereased history for keep it low...
i applied and Blinn or anyother Maya MAterial and OK.... ploblem comes when I want to use an miSSS fast/skin simple maya (subSurface Scattering).
I place miSSS on a simple spher and it works but not in my modeled Mesh...
How can i resolve thise?... And why does it happens? (second cuestion just for know curious)
Last edited by chirito; 13-03-2011 at 02:06 AM.