Hi, i faced this problem since i started learning maya. Whenever i created a cluster to control a block of vertexs or lattice points, when i parented the cluster to the joint, the mesh will deformed as it moves along with the rig.
How do i prevent the mesh from deforming by the cluster when moving the rig and only allowed the cluster to deform only when i moved the controller for it?
To prevent deformation when moving the rig:
1. create cluster(from lattice points) with relative turned off
2. parent constraint cluster to controller object
3. parent lattice to its latticebase
4. parent latticebase to joint
5. group cluster and parent it to latticebase
6. parent controller to joint
7. turn on relative for cluster
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off