Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-05-2011 , 11:10 PM
Polygon Primative Cube
Join Date: May 2011
Location: Columbus, OH
Posts: 5

Starting Sci-FI

user added image

The latest thing I've modeled
I made it from one Cylinder and Half a sphere i later realized this would have took less time if i used curves or nurbs but my love for poly modeling is unmatched

I tried to give it a old picture look with the Film Grain filter in photoshop and it gave me what i wanted user added image

This could count as finished work but i have many more plans for this ship.

But now i ask if the green lights should have been blue or red? people say its ok Green but i never seen green and silver look good together

# 2 18-05-2011 , 04:29 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
I would have kept it black and white and add a street as a back ground to give it some scale.........dave




Avatar Challenge Winner 2010
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads