Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 15-06-2011 , 02:40 PM
Registered User
Join Date: Jun 2011
Posts: 2

Noobie Problem :)

Hello everyone.

I am extremely new to Maya, I had a fiddle with it yesterday. I have been following the tutorial in the manual about rigging and character set up. I don't know where I am going wrong as I I am not able to add joints. I cannot see anything happening. Have I gone mad already? Ha Ha.

Heres hoping someone can push me in the right direction. Thank you in advance.

Martiangirl user added image xx

# 2 15-06-2011 , 04:36 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Can you post a screenshot? What are you doing to try to add joints?

# 3 15-06-2011 , 08:14 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
switch to side view then start placing your joints then move them accordingly in the persective view

# 4 01-09-2011 , 09:11 AM
Registered User
Join Date: Jun 2011
Posts: 2

Thank you

Hi guys, thanks for taking the time to reply, sorry for the late response, I have been beavering away on a project. My next subject to tackle will be uv,normal and texture maps.user added image


I love Mayauser added image

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