Need guidance on smoothing
Hey guys,
I am just starting a new animation studio as a campus venture. My first project is to model the entire college campus tat comes to around 9-10 buildings(around 2 acres). I am just finding the trouble on how to start the model. I did some architecture in 3ds max, in tat i did not smooth the model(meshsmooth to be exact). My instructor told me not to then. I did one more house model in maya which had some fine smooth edges so my instructor told to smooth the model. So i went on adding edges so tat when smoothed the model will hold together and the rendering would be quite good. Now i have a choice to make whether or not to smooth the model(i.e, campus model). If i do smooth the model, the number of faces would be really large and my pc does not support. So i need some guidence on how to start ??