I would just make the shape (block in), smooth it two times, then make the "impressions" using Normals maps. Seems easy enough to do...me thinks. :-)Hello people,
I'm making a cartoon sword, and I want to add some wings to it. But. Not the very detailed feather type, but those plump wings that are actually modelled.
(an idea here, sorry for the image but it's the first that came to my mind https://www.cosplayhouse.com/images/D...er_02-1-05.jpg )
I'd like a tutorial or a technique at least, to get started