Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 11-09-2011 , 06:46 AM
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Join Date: Feb 2006
Posts: 1,937

Viewing one sided face normals

Hey guys,

How do i go about viewing one sided face normals again?

Im the process of modelling a head again, and the back wires seem to be a bit distracting.


Thanks! user added image

# 2 11-09-2011 , 06:51 AM
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Join Date: Feb 2006
Posts: 1,937
Wow, talk about quick. I ended up finding its called backface culling after randomly looking at other threads.

No wondering i couldn't find anything on it...


Last edited by marlonjohn; 11-09-2011 at 06:54 AM.
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