Help scattering this floor light
Hi forum.
(Image being addressed is below)
I'm working on this 3d logo environment (please don't look at the objects as I'm leaving them be for the time being) but I have posted about the following issue here and there on simply MAYA to, frustratingly, no results, while so many have tried there best to help. Leon, you were recommended to talk to about it so I may message you if I can find you here.
I'm trying to soften the sunlight box window beam shape on the floor . How much softening I don't know yet, but I would like to be able to have the option of from just softer edges to a complete blur across the floor, depending where I go with the final outcome.
Now, from going by the various suggestions by the kind forum members who were kind enough to help so far, I've adjusted every setting imaginable, even into the physical sun shadows. Nothing. Nothing has any effect. The class tutorials I have seem to be missing the one key thing (as I've followed them to the letter even while adjusting the settings such as Knee/gain/pedestal, etc. to my own needs) that goes from how this scene light looks here, to the very next render having it washed out across the floor. The instructor makes no mention of what he did. It just happens (and with my scene following matching every stage).
It was pointed out to me by a forum member with a picture example that this light effect is actually very real and pretty accurate (if not a wee bit sharp), and lo and behold, this morning I woke up and my entire apartment (in the real world) was lit with this light coming in from the windows.
Nice. But, I would still like to experiment.
I'm wondering if what I'm missing may be in the floor mia material settings. Like maybe the angle of reflection/refraction? Thoughts or help before I spend another 5 hours trying to figure this out again tonight would be really appreciated. I'd like to get back to my modeling and texturing, lol.
Travis
PS...If anyone can also tell me what settings I need to completely eliminate the aliasing, I would bow to you in lifelong servitude. Is it just a matter of (being in Mitchell) doing it in a high quality render? If so, I won't be able to for a while until i get a better quality graphics card. But even just knowing would help.
Last edited by TravisCowsill; 18-10-2011 at 04:38 PM.