Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I am having problems when I try to scale an object.
This is what I get.
Problem is when I select the vertex's in the 2 middle rows it also affects the rest of the object. I am not sure how to change this so I can only scale the 2 middle rows of vertexs.
This is what I want to do
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Some help please would be very much appreciated thank you.
Thanks for the help, and no I did not read/search anything about it, I wasn't sure what it was called so I did not know where I should look to address the problem.
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