Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 21-11-2011 , 09:03 PM
Registered User
Join Date: Nov 2007
Posts: 5

multiple viewpoint rendering

Hey, I have a quick question regarding multiple cameras that are rendering one image. Hopefully someone will be able to help me out on this one.

I have one object that I want rendered from 4 to 5 different cameras ( all are different angles) to be displayed on one image. One image containing all viewpoints. Is this possible?

Thanks,

# 2 21-11-2011 , 09:11 PM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
Please do not post the same question in multiple threads.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 3 21-11-2011 , 10:39 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
I dont think you can do as you ask, some thing like this would be done in a composition software like nuke or aftereffects...............dave

Edit:or for one shot photoshop




Avatar Challenge Winner 2010
# 4 21-11-2011 , 11:40 PM
Registered User
Join Date: Nov 2007
Posts: 5
I was hoping their was an attribute within maya that could execute a task like this but in the back of my mind I knew that most likely I was going to have to use after effects. No problem though. I was just trying to side step extra work. Thanks for the feedback.

Thanks,

# 5 22-11-2011 , 03:53 AM
Registered User
Join Date: Nov 2007
Posts: 5
Dave,

Do you know the best way to set this up in After Effects?

# 6 22-11-2011 , 09:25 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Im not that great at after effects but tell me what are you trying to do I might be able to help.............dave




Avatar Challenge Winner 2010
# 7 22-11-2011 , 02:07 PM
Registered User
Join Date: Nov 2007
Posts: 5
Basically, my goal here is to have one image file that displays around 4 different camera views that I've rendered from maya. I have a 3d mock-up of a sports jersey that's going to have about 30 different color variations. Each color design is going to have the same camera angles (front, back, side, 3/4). I need all the camera views displayed on one image file so they can be displayed the same way each time on the website. So, one image that contains the sequence of camera views. & it would be great to have a template set up so it would run faster everytime I do one.

# 8 22-11-2011 , 03:37 PM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
You could do them in photoshop if the images did not have to be animated. Name the images v1.1, v1.2...vn.1-4. I have not played with photoshops macro system much but I am just thinking you could build a single image for each v(i).1-4 where i goes from 1 to n the number of variations.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675

Last edited by ctbram; 23-11-2011 at 01:21 AM.
# 9 23-11-2011 , 12:46 AM
Registered User
Join Date: Nov 2007
Posts: 5
Fortunately they are just still images that need to be displayed so hopefully this could work. How would I go about doing this through macro system in photoshop? I really appreciate the help

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads