jumping effects happen when animating paint effects
Hi,
I'm animating some paint effects trees and two problems occur. The first one is that the position of the trees suddenly jumps from one frame to another in a weard way like it's missing some frames in between. Sometimes it's very obvious, sometimes more subtle but still upsetting.
I checked out all my keyframes but I don't see any problem there. However I notice that when the curve animation passes from negative to positive or from positive to negative, it often jumps exactly at the frame with value 0, but not always. The problem also occurs in other values and I couldn't identify why.
The second problem is that the bark texture also jumps.It seems that the position of the uvs change suddenly.
Theses 2 problems create disturbing cuts in the animation.
Anybody can help me to fix it please??