Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 02-02-2003 , 11:36 AM
mumbojumbo_13's Avatar
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mirroring problem

umm picture says it all
i try to mirror an object without merge checked and they still merge ?? :S

# 2 02-02-2003 , 12:20 PM
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You should try using the edit > dublicate (scale=-1) instead. That will give you a new individual object. Also, you can make the new copy an instance, so if you do further model on one of them, it effects them both.

Hope this was useful.


Kühl
# 3 02-02-2003 , 12:30 PM
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alrite ill give it a shot
thanks man


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# 4 02-02-2003 , 12:30 PM
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erm, what are we tryin to do here? :S


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# 5 02-02-2003 , 12:31 PM
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dont worry nem if kuhls idea doesnt work ill reexplain it


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# 6 26-04-2003 , 10:37 AM
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Originally posted by Kühl
You should try using the edit > dublicate (scale=-1) instead. That will give you a new individual object. Also, you can make the new copy an instance, so if you do further model on one of them, it effects them both.

Hope this was useful.


Ok,if you do decide to use the Mirror Geometry Tool,whats the easiest way to move the center pivot to the center of the single new object?


Edit:Nevermind......Center Pivot user added image

# 7 26-04-2003 , 02:30 PM
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or just mirror and then select the faces of the other "side" and then in the shelf, Polygon shelf -> seperate

# 8 27-04-2003 , 07:03 AM
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Ok...thanks tariqrf!

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