Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-12-2011 , 01:21 PM
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Vray Car Paint Mtl vs mi car paint

Hey

Does anyone have experience about this 2 shaders? I remember the MentalRay car paint shader needed to freeze transform. It has some bug/feature that it scaled the flakes...
I want to use the Vray car paint Mtl on my car parts.
I am not sure if i need to UV the objects. Will it work with a "No/bad" UV object too? I am afraid of bad flake spacing.

# 2 12-12-2011 , 09:10 PM
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# 3 13-12-2011 , 02:50 PM
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..solved
I tested out. As i change the UV size the flake size/place changing too, so its connected with Uv map. I need to map my objects

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