This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I've downloaded the Bonus Tools, but I still can't seem to find any way to import the .3ds/ .max file?
I saw in another forum that somebody said to go to plugin manager, but this was on Windows and I'm unsure of how to do this in OSX.
I'm new to Maya (and OSX) so the simpler the explanation the better!
Any help would be greatly appreciated!
Thanks in advance.
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