This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm sure your gonna be seeing a lot of me from now on, but just wondering what this green stuff is and how to get rid of it!! accidentally turned it on I guess.
its the normals of the mesh being displayed..to get rid of it (with your object selected) go to the Display menu and under polygons click off Face Normals.
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