PSAS-Portal Light +Area light = dull color
I have a interior scene with a window sporting a portal light. Which renders out great by itself, yet the interior is dark due to the portal light not "filling" the entire space.
So I added a area light. But when I do. The render is "grayishly" brighter. I am using a Mia.Material.x with 1.0 reflection and 1.0 gloss and it's just dull and craptastic looking.
I've looked online for tutorials and tried many many things but now I am just confused as what the issue is.
I'm trying to get the mia.mat.x to "pop" because it's a bright color.