Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-02-2012 , 07:03 AM
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Join Date: Feb 2012
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Light emitting from building window

Hey All, Newbie here,

i have a scene with a city scape and my hero is animated, roughly, jumping from one rooftop slightly towards camera. I have it lit as a night scene, with a fill light, and back light, and the Key light is blue to give it the night time feel. I have 5 windows, 2 of which I wanted to look like an incandescent light is coming from the window and it partly catches the back of the hero where he lands.

I tried using the directional light and even a spot light, but it didn't work..I included a pic for you to see the rendering. For some reason no matter where I drag it, it doesn't create that illusion that I'm looking for.

Any help is greatly appreciated.

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# 2 24-02-2012 , 08:19 AM
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Join Date: Aug 2009
Location: England
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Not sure what sort of lighting you want but you could add a plane to your room and turn the glow effect on that would give a every simple effect............dave




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# 3 24-02-2012 , 02:39 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Add a light colored surface shader to the window to give them the look that they have light coming from them, and then add a backlight via spotlight just behind the character to give it a bit of punch. Just an idea.

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