Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 20-06-2012 , 04:33 PM
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Polka Dot Spotlight

Why would a single black on white spot texture applied to the color input of a spotlight give me a lovely polka dot pattern instead of a single black spot? The coverage and repeat UV are both set to 1,1 on the place2dTexture node.

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# 2 20-06-2012 , 05:10 PM
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You have answered all the questions I would have asked have you deleted it and started again..............dave




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# 3 20-06-2012 , 05:16 PM
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Hi dave. Not yet. Still intrigued to try and figure this one out. It must be something simple that I'm overlooking.


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# 4 20-06-2012 , 06:26 PM
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try unchecking wrap U and wrap V.

# 5 20-06-2012 , 06:40 PM
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Thanks honestdom. You put me on the right track. The lightshape was not scaled evenly. I scaled it up in the Z axis only to help with the alignment. I should have scaled it in all 3 axis.


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