Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-07-2012 , 02:44 PM
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Join Date: Dec 2007
Posts: 124

Graphics Card Recommendations ...

Any recommendations for graphics cards for a 2008 Mac Pro running Maya 2013, ZBrush, AE CS6, Photoshop CS6, stuff like that.
And please ... I know the Mac options are limited so no "Switch to PC" preaching. I'm REALLY comfortable with my Mac workflow.
I'm considering the Nvidia Quadro 4000. I like the CUDA capabilities among other things.

# 2 13-07-2012 , 04:11 PM
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Technical Director
Join Date: Feb 2004
Posts: 2,988


Imagination is more important than knowledge.
# 3 13-07-2012 , 09:47 PM
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Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
If you are techy I believe you can make a MAC swallow a GeForce 580, I have one and I can tell you that it beats most of the quadro's except for maybe a Quadro 6000, but that one costs about a miljon bucks user added image

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