Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 20-07-2012 , 02:48 PM
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Animating face Color of Polygon

Hi, I’ve been working on Maya for short time.... I’m looking to animate the color of several faces of a polygon. Example, frame 1 starts as blue, by frame 100 becomes red. Using the materials attributes, I’m able to change the whole object, but can’t seem to change just individual faces. Any help would be very much appreciated.

# 2 20-07-2012 , 03:37 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
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If you key the material attribute, but only apply that material to one face, it should work. Select the face(s) and RMB > assign new material (or existing material).

# 3 20-07-2012 , 04:25 PM
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confirmed Stwert's suggestion works fine.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 4 23-07-2012 , 02:39 PM
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I must be missing something. Even with just the face selected anything selected to that hypershade color changes. I'll keep experimenting.

# 5 23-07-2012 , 02:52 PM
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you select JUST the face you want to animate the color change too.

Then assign the material you are keying to JUST that face

You assign a different material to the rest of the mesh





As a test do this so you understand what is happening.

1. create a poly cube

2. create 2 blinn materials

3. make one material green and the other red

4. assign the green mat to the entire object

5. pick just ONE face and right click on the red mat in the hypershade window and click "assign to selected"

You should now have a cube with 5 sides that are green and one side that is red!

6. now go to the red materials attributes, right click to the left of the word "color" and key the red color at frame 1

7. move the time slider to frame 100

8. go to the RED color materials attributes and change it's color to BLUE

9. right click to the right of the word "color" and key the BLUE color at frame 100

Now when to slide the time slider from 1 to 100 the single polygon with the RED shader with change from RED at frame 1 to BLUE at frame 100


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675

Last edited by ctbram; 23-07-2012 at 02:55 PM.
# 6 24-07-2012 , 02:01 PM
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Great! Thank so much, it's working. My error was using just one hypershade color. Thanks again!

# 7 24-07-2012 , 03:01 PM
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i'd recommend using a blend colors rather than keying the colour channel.

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