Major lag in a weird specific way
My Maya installation worked perfectly. It is not my computer. Something caused it to stop working overnight, somehow.
When I try to drag a vertex or something like that, it moves the vertex, but not the mesh. I have to click like 3 times somewhere outside the mesh before the actual mesh will catch up and follow the vertex. Until I do that, it just stays as it was, with a floating vertex somewhere inside it or outside it. It makes modeling borderline impossible and completely infuriating.
What ought to be happening is what we're all used to-- as I move the vertex, the mesh follows it actively, so I can see what it looks like at every given moment until I release the vertex in its new position.
Other weird thing: this only applies to complex meshes, like a couple thousand faces. A simple cube works fine.
What gives?? Anybody?
Oh and I already deleted history...that's not it. I'm afraid I'm going to have to just reinstall if nobody has any suggestions
This also applies to any mesh changes I make...by edge, by face...move, rotate, scale....