This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hello,
I would want to model a soccer ball and I have downloaded soccerball plug-in.
I'm starting from the primitive I have extruded and smoothed the polygons without to succeed to obtain a real ball.
Can you give me some council ?
Thanks
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