Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 09-11-2012 , 04:05 PM
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Render Failure Darth Vader

Hi Folks,

I´m having problems with the resolution of a reflective part of a darth vader mask...
Therefor I´ve attached a picture that you can see what I´m talking about...

It´s a simple one faced triangular. I still tried to raise the facecount but it doesn´t make a difference ...
to be honest I don´t have a clue what to do user added image


user added image

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# 2 09-11-2012 , 04:11 PM
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What is the resolution of what it's reflecting?


Imagination is more important than knowledge.
# 3 09-11-2012 , 04:53 PM
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it´s a 2000 x 1000 pixel (72ppi) HDR image.
it´s embed throught Render Settings > Indirect Lighting > Image Based Lighting

all the other parts of the mask are reflecting the same image and it´s looking allright

# 4 10-11-2012 , 12:26 AM
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It's hard to say without the files. Are you rotating the camera around? One way you could get around this, is to rotate the environment a bit so you don't see this area, then have the model rotate instead of the camera.


Imagination is more important than knowledge.
# 5 10-11-2012 , 10:44 AM
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I would stick with NextDesign suggestion.

But on the other thought could it be the result of your Area light sampling if you're using one with use light shape?

# 6 10-11-2012 , 10:15 PM
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But on the other thought could it be the result of your Area light sampling if you're using one with use light shape?

I don't think it's a sampling issue, as he said the other areas were fine.


Imagination is more important than knowledge.
# 7 12-11-2012 , 03:17 PM
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I think NextDesign is right with the suggestions...
the reflection is somehow a close-up-part of the hdr-image...

I´ll try later to solve this problem... rotating the skybox I´d like to avoid
I think I try to build my own HDR image with photoshops HDR-Merge-Function
with a higher resolution...

I´ll post the results

# 8 18-11-2012 , 10:03 PM
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remaking my own hdr image didn´t work very well user added image
thanks guys for your tips - with changing the perspective I fixed the problem

# 9 19-11-2012 , 12:39 AM
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Great, glad it worked out.


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