I'm doing a contextual model for a school project. Mainly i've been working in 3Ds max, because that's what our school offers courses in. But i've switched to maya. I've always liked the soft lighting, which is very easily created in max with mental ray sun / sky.
I can't seem to get the same nice soft shadow / lighting effect in maya. Any good tips on "realistic" lighting settings / shadows!?
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Best,
Mikkel