Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-12-2012 , 12:18 AM
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Join Date: Oct 2012
Posts: 15

Mirroring Arms/ Legs

So I'm working on my rig right now and I sculpted one side of the arms and legs, but I was wondering how I can simply mirror them over. The model is not advanced and it has separate sculpted pieces as arms and legs. Help please?

# 2 12-12-2012 , 02:13 AM
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Join Date: Oct 2012
Posts: 15
Can I please get some help? I figure it's fairly simple. :/

# 3 12-12-2012 , 02:55 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Well 2 hours is a bit soon for a bump, but anyway... did you use maya to sculpt these? I would try mesh > mirror geometry.

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