I am new here and also have only been using Maya for around 2 months, so please go easy on me! I have followed several tutorials and decided I would have a go at creating something from scratch with no video tutorials etc to guide me.
I tried to create a realistic light bulb. But it doesn't quite look right.
I can't replicate the glow! And the glass looks smudgy?
The first pic is the full light bulb, which looks ok, a little dark maybe.
But the second one is smudgy, the glow of the filament is non existent, I want it to actually shine a little light around the scene, not too much, just to give the idea it is a bulb.
I have used mia material X for the filament and glass, and for the filament used the 'Advanced>additional colour' option to add a mia_light_surface. If i turn the intensity up on this the filament just goes white, if I turn the Fg Contrib up, the filament goes more yellow. There is no glow really on the scene?
Any one know why or can give me a better way to achieve this?
Thanks again!
Justin
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