Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 21-02-2013 , 04:42 PM
ZueB's Avatar
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Join Date: Jan 2013
Posts: 21

Problem with Turtle Baking

I've a problem caused off Baking an IlluminationMap with Turtle, look at the Screen.

https://s14.directupload.net/file/d/3...b9sqwu_jpg.htm

I've baked the Whole Scene, but this Problem only appears at the Window Frames.
I have 1 Directional Light and 3 Point Lights in the House.
The Problem appears at all 4 sides of the House.
I've baked the windowframes at the North with the Wall at the North and so on.
If I only bake the windowframes without the Wall, it's still the same.

# 2 21-02-2013 , 10:27 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
What, exactly, is the "problem"? What are we supposed to be looking for?


Imagination is more important than knowledge.
# 3 25-02-2013 , 03:35 PM
ZueB's Avatar
Registered User
Join Date: Jan 2013
Posts: 21
The Color of the Window Frame on the left doesn't look, like it should.

EDIT:
I've already fixed the Problem with Photoshop.
Now I saw, that I have reversed normals, where the Textures are darker, maya thats the Problem.
I am going to check this out.


Last edited by ZueB; 25-02-2013 at 03:49 PM.
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