Texture Maps in ZB for Maya
New to ZB 4R5. Trying to create a texture map in ZB taken through ZappLink into Maya 2010 using the 3D tool "Speeder_Part12.ZTL" from Jason Edward’s excellent Sand Speeder tutorial part 12. Zbrrush refuses the operation stating: "choose a 3D tool or import one first.", which thing I have faithfully done, but alas to no avail. clues, please? Jason uses an earlier version of ZB which may behave differently. . .