Parent-child issues in maya 13
Hello Peeps!
I'm rigging a character in maya 13 on a mac and parented objects/group members does not translate, scale nor rotate when using the tools in the viewport, moving the parent/group. They do however, when i change the value of the attributes in the attribute editor. I have tried deleting prefs but it doesn't change anything... It feels like a bug
Have anyone encountered the same problem or have any idea what I can do to fix it?
Thanks in advance!