Imported rigged character can't be moved
Hey guys, I've recently rigged my first character in Maya 2013. I've skin has been binded but when I import it into another scene and I select it, the move axis are useless and turn grey grey. The rig can move around and effect the character but the mesh as a whole cant be moved.
I'm going for a low-poly geometric look (hence the look)
Any help would be awesome, thanks guys!