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# 1 31-05-2013 , 12:10 AM
dre4mer's Avatar
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Join Date: Feb 2011
Posts: 52

Soft Select not selecting 'deep' enough

Hi Guys,

First off i'm working with a model that is huge scale wise and i'm sure this is causing the problem but I don't know how to remedy it. If I use soft select from an orthographic view it should select vertexes all the way through the model but it doesn't. Has anyone seen this behavior before?

Thanks,

-Ethan
https://mayazest.blogspot.com/

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# 2 31-05-2013 , 12:39 AM
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Join Date: Feb 2004
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It probably has to do with your camera's far plane. Increase it, and that should fix it.


Imagination is more important than knowledge.
# 3 31-05-2013 , 04:06 AM
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Well I kinda thought that but I've turned the far clip plane to 100000000 and it doesn't seem to be affecting it. user added image


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# 4 31-05-2013 , 05:31 AM
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Eh well I guess it's just too big. I copied the ship into a new scene and scaled it down to 0.005 and soft selection works fine at that size. Who'd have thought at real scale the Titanic would break soft select....


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# 5 31-05-2013 , 03:43 PM
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By the way, why are you in Viewport 2.0? You should never be doing anything in there besides previewing things for a game. It breaks more things than it's really worth.


Imagination is more important than knowledge.
# 6 01-06-2013 , 05:35 AM
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I haven't had to many problems with it actually, routinely I get much better performance with my meshes then with the default.


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