Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 21-10-2013 , 12:32 AM
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Join Date: Oct 2013
Posts: 3

Texture Problem

My texture is a brick floor. fairly detailed. when i create a new lambert and apply the texture, it shows up as a solid color on my object. the sample image for the texture and lambert sphere thing is fine. the only problem is that on my object the floor is a solid color. this color is the same as the "average" color of the image. how do i fix this?

# 2 21-10-2013 , 12:48 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
If you render it, does it show up properly? Try hitting 6 on the keyboard.

# 3 21-10-2013 , 02:02 AM
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Join Date: Oct 2013
Posts: 3

If you render it, does it show up properly? Try hitting 6 on the keyboard.

6 is pressed. incorrect still while rendered.

# 4 21-10-2013 , 02:23 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Is your object UV mapped? If so, when you open the UV editor, can you see the texture over the UVs on the object?

# 5 21-10-2013 , 02:29 AM
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Join Date: Oct 2013
Posts: 3

Is your object UV mapped? If so, when you open the UV editor, can you see the texture over the UVs on the object?

it is mapped and i cannot see the texture there

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