This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Isn't that one of the startup videos in Maya, or is that gone now? Either way, it's something you should take a crack at yourself. We're here to help if you have questions.
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