This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
hello. i don't know how it came, but now i have one object in the scene wireframed, when the "wireframe on shaded" function is off. when i turn it on, then all objects are wireframed. how can i get rid of it?
I think there was some kind of bug with geometry conversion that caused some left over poly cage node that needed to be deleted(haven't seen it in a while though so I'm not sure).
that was the cage of non-smoothed mode, while the object was smoothed. after i switched a couple of times with "1" and "3" shortcuts, it was gone. it was apparently a bug.
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