Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I've got my completed model here, but there are faces here and there scattered across the model that reflect light differently to the other parts. I was wondering what the best way to fix this would be (hopefully without any drastic changes)
I've attached an image and can supply more if needed.
I thought that might have been it, but I experimented with the normals to death, even tried exporting as an OBJ without normals and reimporting, no luck.
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