Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-04-2014 , 09:23 PM
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Join Date: Sep 2013
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How do I render a scene like Baldur's gate? (solved)

Hi, I've been wondering for a while how I can render a scene like baldur's gate.
Meaning everything is the same size instead of doing the normal perspective when it is bigger closer to you
and smaller the further away it is.

Baldur's gate
user added image
Another game that does the same thing.
user added image

I would be very grateful for help.
user added image


Last edited by ellenor90; 15-04-2014 at 07:43 AM.
# 2 13-04-2014 , 09:45 PM
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Longer lens. So increase the focal length to something about 150mm. This will give a view frustum that is closer to being orthographic instead of perspective at 35mm (what our eyes see at).

# 3 14-04-2014 , 12:05 AM
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in the camera settings there are "orthografic view" option.

# 4 14-04-2014 , 02:28 AM
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mickhah is correct. You want to use an orthogonal camera.


Imagination is more important than knowledge.
# 5 14-04-2014 , 09:42 AM
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Join Date: Sep 2013
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Thank you guys^^
I found it user added image


Last edited by ellenor90; 14-04-2014 at 09:49 AM.
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