This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I want to build a bicycle wheel. I've got the rim and central hub. Now I want to build one spoke and replicate it 24 times. I cannot think of the term for this operation. Once I get that, I can find a tutorial.
Well, that wasn't the term I (almost) had in mind, but it certainly worked. I had come to think of Duplicate Special as a way to duplicate and mirror. 'Turns out there's a lot more there. Thanks.
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