Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
just wanted to say thanks to everyone who has helped me with my questions - specifically to Gen, bullet1968, michhah, NextDesign and Jay - I started a project during night classes at the start of the year and its due for critique on Monday, and should hopefully be 80% ready for then - so one last push this weekend to do as much as I can!
I'm a bit stuck on the blue metal here - I'm thinking maybe do some mi_car_paint_phen_x tutorials and try that? I'm struggling to identify the metal in order to google a bit - if anyone has any ideas i'd really appreciate them!!
thanks
nicky
(I'll post up a WIP of the whole project later tonight in the WIP section)
I'd probably still go with an mia_mat instead of the carpaint, even though it could work, I feel there's more control with the mia_mat. I think a higher diffuse weight is important here to prevent the surface from appearing too mirror like. I think with some nice scratch/wear textures, you can nail it down.
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