Individual UV Mapping for Individual Objects for Ramp?
Hi all, Maya newbie here!
I have a lot of objects that make up a building facade. They are all separate mesh objects with difference sizes, each with multiple faces. I want to create a ramp gradient for each of the individual panels. If I select them all and create UV planar mapping, it creates a UV map for the entire facade and not just the individual faces.
How do I go about doing this to create the UV map for each panel that also correspond to their sizes? Thanks!!