Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-07-2014 , 11:59 AM
mr_mayagi's Avatar
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Join Date: Mar 2011
Location: UK
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Camera texture

Hi

I just wanted the know the best way to approach to an issue I am having. I am trying to texture a camera shown in the ref image. I am going for a brushed metal look to the camera with a reflective metal mat for the 'Canon' logo, at the moment I have created a texture and an alpha for the logo shown below but would like to be able to change the characteristics for both materials, has anybody have any ideas on the best workflow for this.

Thanks Mark

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# 2 09-07-2014 , 02:20 PM
EduSciVis-er
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