Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 28-08-2014 , 07:54 PM
dre4mer's Avatar
Registered User
Join Date: Feb 2011
Posts: 52

making nparticle rain drops not perfectly round?

Hi Guys,

I'm trying to make some slow motion rain drops. I have an nparticle system with a vray water material applied. so I have these perfectly smooth spheres falling, but it seems like there should be a good way to get these spheres to kind of warble around a bit more as blobs of water then perfect spheres. Any ideas as to how to accomplish this?

I tried creating a sphere geometry with a turbulent deformer lattice but the particle system doesn't seem to want to use it with the deformer it just uses the sphere.

-Ethan


________________________
3D Generalist and VFX Artist

https://mayazest.blogspot.com/
Production Tips and Tutorials!
# 2 29-08-2014 , 05:48 PM
dre4mer's Avatar
Registered User
Join Date: Feb 2011
Posts: 52


________________________
3D Generalist and VFX Artist

https://mayazest.blogspot.com/
Production Tips and Tutorials!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads