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This tutorial focuses on teaching a variety of techniques to create furniture and interior architectural elements. Our aim is not to teach you how to create one room or one piece of furniture, but it's to enable you to create any style of room.
Volume 1 & 2 covering the modeling and cloth simulations are out now, and will be followed shortly by UV layout in Headus, and texturing, lighting and rendering in both VRay and Mental Ray.
Renders of some of the models created in this tutorial:
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Introduction video to the project below:
Intro to our Interiors and Furniture Vol 1 & 2 - Modeling & Cloth tutorial - YouTube
Get the tutorial here:
Interiors and Furniture Vol 1 & 2 - Modeling & Cloth