Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 14-09-2014 , 02:04 PM
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Join Date: May 2014
Posts: 18

rigging problem

i am trying to make one pivot to handle the movement of several objects, i think that it need to be simple but i cant do it.
i made the first object, polygon cube that i have been streched, i changed his pivot place(i took it to the center back of the object).first picture
than i group it and changed the center pivot of the group(that contains only one object) to the middle of the circle that i want to do. (picture 2)
i duplicate special it , in a way that number of the strech cube will make a circle, now i want to open and close the circle with only one pivot, and i want that the rotation of every object will be from the back center of the object(like the first object) how do i do it? please help

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# 2 14-09-2014 , 07:25 PM
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The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
When creating the duplicate change the pivot then use "instances", You can group them after...................dave

Edit:sorry should have said group after you change the pivot for the blade then duplicate




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Last edited by daverave; 14-09-2014 at 07:45 PM.
# 3 19-09-2014 , 09:55 AM
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Join Date: May 2014
Posts: 18
thank you daverave

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