I have to light a stadium in Maya and I am using mental ray and am going back and forth on what is the most efficient and effective way to this. I'm keeping render times in mind as I don't want 45 min render time for each frame. I am considering putting in spot lights for each light but with the amount of lights this will kill my render times. I also considered using one spot light but the look inst that real because of the slot light emitting from a center. My last option was using a area light which looks good but I don't get proper reflections in close by windows it looks like a big white square in the renders. How would you guys tackle this, opinions what not? Ive attached some screen caps give you an idea of what I am trying to accomplish.
Thanks
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