This is my first ever attempt at modelling a head, been following this tutorial: https://www.thehobbitguy.com/tutorials/polymodeling/ . Its going ok so far, I'm not using that head, just a generic one (the one from Mikes polygon head tut actually). Any suggestions would be appreciated, still early stages...
Told ya its early times Heres the wireframe . That is smoothed wireframe because I dont know how to switch it back to the regular one which I'm using to model it!
nice start. Head part 2 is being compressed as I type this... I'll upload to the server tonight, and hopefull Kevin will put it up soon enough. Then, I'll be continueing a part on the rig... then redoing the shark... then starting the Simply Maya CDs! gah! lol
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